Be careful, though, as the tentacles grow back if you don’t take them all out quick enough. Cut the tentacles suspending the boss from the ceiling, exposing its weak center ripe for bashing. To fight the Kalle Demos and free Makar, you’ll need to use your new toy from the dungeon, the Boomerang. It hangs from the ceiling of the boss room by several tentacles and sends other tentacles out to attack you throughout the battle. Only to be swallowed by a Kalle Demos! The Kalle Demos is a creature that resembles a hybrid of a deku baba and a jellyfish. Upon entering the boss room, we finally see our adorable friend for the first time, happy that his rescue has arrived. We don’t meet Makar until we reach the very end of the dungeon. So, as is standard in Zelda games, we must brave the dangers of the Forbidden Woods to save Makar and help the ceremony get underway. Unfortunately, the musician, Makar, has fallen into the Forbidden Woods, another island off the coast of the Forest Haven, and the ceremony cannot take place without him. He will give us the pearl as soon as the Koroks have conducted the Korok Ceremony: a big party with music to greet a new year and send the Koroks around the Great Sea to plant new forests. The Great Deku Tree is more than happy to help us on our quest. After visiting Dragon Roost Island, the King of Red Lions directs you to see the Great Deku Tree at the Forest Haven to find Farore’s Pearl. We meet Makar early on in the game during Link’s hunt for the three goddess pearls, but it takes some effort to get there. The Forbidden Woods Image From Zelda Fandom After awakening him as the Wind Sage, you take Makar to the Wind Temple and escort him throughout the dungeon, using his skills as a Korok to solve puzzles. You need his help to access the Wind Temple and restore power to Master Sword. Later in the game, Makar is revealed to be the Wind Sage. As a Korok, Makar can fly using a leaf propellor and plant seeds. He plays a significant role in the annual Korok Ceremony as a musician. Uniquely, Makar is tiny and round, and he plays a blue, leaf-patterned violin (which looks more like a cello considering how small he is) with a comically oversized bow made from a branch. Like all koroks in this game, Makar is small, his main body has a wood pattern, and his face is a leaf with holes cut out to mimic facial features. He is a Korok, one of the residents of the Forest Haven, home of The Great Deku Tree. Makar is a character from The L egend of Zelda: The Wind Waker.
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